In the past, I’ve often given in and looked at hints or walkthroughs. Just couldn’t think of how to move forward. There were two points where I got really stuck. If that’s true, then boy did my experience have a lot of suspense. The best IF shines where the time it takes you to solve the puzzles adds to the suspense of the narrative. “Adventure games” are also known as “interactive fiction”, because there’s a story behind all the locked doors, all the unexplained mysteries, all the obstacles you have to overcome. Never played Myst? How do lush graphics, fantastical world building, and atmospheric music sound to you? Did you love Myst? Then you’ll love Obduction. In most ways, it really is just another Myst, though the story and setting are unrelated. Hey, have you heard of Obduction? A graphical adventure game by the guys who made Myst, but released within the last decade? Here’s a quick-reference list of everything I’ve talked about:Īuthor Andrew Pontious Posted on JCategories Entertainment Tags Dungeons & Dragons Obduction Seduction While nothing I’ve found matches it exactly, Statbock5e comes the closest, while being customizable enough for my needs. The cave system mentioned above is an example of this, as well as other, more ambitious projects, which will remain for now.Īnd lastly, when I invent homebrew monsters for my encounters, I find myself wanting to display their stats in the layout the Monster Manual does: that familiar golden-yellow box. For this, I use, not Photoshop, but Acorn, by Gus Mueller. The hard way: take pieces of Party of Two maps and edit them together with my own meager photoshopping skills. The easy way: rewrite the encounter, or start with the map and make up new details to match it. Their maps are lushly colored and intricate, and thus relatively specific, so it’s hard to slot them into encounters whose details I’d already written.
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